Sunday, January 1, 2012

Haptic sine machina (HICP)

Clip art: Clker
How about a 2005 conference announcement with a succinct definition of "haptic video" that includes the concept of machine controllers. As was pointed out to me recently, that is the "industry standard," that haptic, as currently used in most fields assumes proactive transmission of movement and force through a mechanical interface of some kind.

HICP/EHIEP, of course, does not yet involve such a "machine." The training program firmly establishes the felt sense or feel of the pedagogical movements; the regular warm up reestablishes that awareness before each session. That felt sense includes (as noted in earlier posts) four types of resonance, pressure (between hands), four distinct types of skin contact (depending on what part of the left hand impacts where on the right hand or upper body), relative speed, precise 3-dimensional positioning in the visual field. Given that degree of "haptic" engagement, when a sound pattern is later signalled by the instructor the effect of the visual model should be nearly as "controlling" for physically realized as being connected to a mechanical arm or controller.

But perhaps we do need a more precise term here, at least for the name of the blog. How about "Haptic-integrated Clinical Pronunciation (Haptic sine machina)". In the classical sense, of course, the field of Haptics is the true "deus ex machina"in Greek tragedy where a mechanical crane was used to lower actors on to the stage to effect a solution "from the gods," something far outside the normal (literally, god from the machine). HICP, on the other hand, still relies just on the well-conditioned human body to effect its "miraculous" endings. 

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